36 research outputs found

    Pedestrian detection with high-resolution event camera

    Full text link
    Despite the dynamic development of computer vision algorithms, the implementation of perception and control systems for autonomous vehicles such as drones and self-driving cars still poses many challenges. A video stream captured by traditional cameras is often prone to problems such as motion blur or degraded image quality due to challenging lighting conditions. In addition, the frame rate - typically 30 or 60 frames per second - can be a limiting factor in certain scenarios. Event cameras (DVS -- Dynamic Vision Sensor) are a potentially interesting technology to address the above mentioned problems. In this paper, we compare two methods of processing event data by means of deep learning for the task of pedestrian detection. We used a representation in the form of video frames, convolutional neural networks and asynchronous sparse convolutional neural networks. The results obtained illustrate the potential of event cameras and allow the evaluation of the accuracy and efficiency of the methods used for high-resolution (1280 x 720 pixels) footage.Comment: Accepted for the PP-RAI'2023 - 4th Polish Conference on Artificial Intelligenc

    Traffic Sign Classification Using Deep and Quantum Neural Networks

    Full text link
    Quantum Neural Networks (QNNs) are an emerging technology that can be used in many applications including computer vision. In this paper, we presented a traffic sign classification system implemented using a hybrid quantum-classical convolutional neural network. Experiments on the German Traffic Sign Recognition Benchmark dataset indicate that currently QNN do not outperform classical DCNN (Deep Convolutuional Neural Networks), yet still provide an accuracy of over 90% and are a definitely promising solution for advanced computer vision.Comment: Accepted for the ICCVG 2022 conferenc

    High-definition event frame generation using SoC FPGA devices

    Full text link
    In this paper we have addressed the implementation of the accumulation and projection of high-resolution event data stream (HD -1280 x 720 pixels) onto the image plane in FPGA devices. The results confirm the feasibility of this approach, but there are a number of challenges, limitations and trade-offs to be considered. The required hardware resources of selected data representations, such as binary frame, event frame, exponentially decaying time surface and event frequency, were compared with those available on several popular platforms from AMD Xilinx. The resulting event frames can be used for typical vision algorithms, such as object classification and detection, using both classical and deep neural network methods.Comment: Paper accepted for the SPA 2023 conferenc

    Comparative study of subset selection methods for rapid prototyping of 3D object detection algorithms

    Full text link
    Object detection in 3D is a crucial aspect in the context of autonomous vehicles and drones. However, prototyping detection algorithms is time-consuming and costly in terms of energy and environmental impact. To address these challenges, one can check the effectiveness of different models by training on a subset of the original training set. In this paper, we present a comparison of three algorithms for selecting such a subset - random sampling, random per class sampling, and our proposed MONSPeC (Maximum Object Number Sampling per Class). We provide empirical evidence for the superior effectiveness of random per class sampling and MONSPeC over basic random sampling. By replacing random sampling with one of the more efficient algorithms, the results obtained on the subset are more likely to transfer to the results on the entire dataset. The code is available at: https://github.com/vision-agh/monspec.Comment: Accepted for MMAR 2023 (27 th International Conference on Methods and Models in Automation and Robotics

    Pipeline Implementation of Peer Group Filtering in FPGA

    Get PDF
    In the paper a parallel FPGA implementation of the Peer Group Filtering algorithm is described. Implementation details, results, performance of the design and FPGA logic resources are discussed. The PGF algorithm customized for FPGA is compared with the original one and Vector Median Filtering

    Real-time FPGA implementation of the Semi-Global Matching stereo vision algorithm for a 4K/UHD video stream

    Full text link
    In this paper, we propose a real-time FPGA implementation of the Semi-Global Matching (SGM) stereo vision algorithm. The designed module supports a 4K/Ultra HD (3840 x 2160 pixels @ 30 frames per second) video stream in a 4 pixel per clock (ppc) format and a 64-pixel disparity range. The baseline SGM implementation had to be modified to process pixels in the 4ppc format and meet the timing constrains, however, our version provides results comparable to the original design. The solution has been positively evaluated on the Xilinx VC707 development board with a Virtex-7 FPGA device.Comment: Paper accepted for the DASIP 2023 workshop in conjunction with HiPEAC 202

    Energy Efficient Hardware Acceleration of Neural Networks with Power-of-Two Quantisation

    Full text link
    Deep neural networks virtually dominate the domain of most modern vision systems, providing high performance at a cost of increased computational complexity.Since for those systems it is often required to operate both in real-time and with minimal energy consumption (e.g., for wearable devices or autonomous vehicles, edge Internet of Things (IoT), sensor networks), various network optimisation techniques are used, e.g., quantisation, pruning, or dedicated lightweight architectures. Due to the logarithmic distribution of weights in neural network layers, a method providing high performance with significant reduction in computational precision (for 4-bit weights and less) is the Power-of-Two (PoT) quantisation (and therefore also with a logarithmic distribution). This method introduces additional possibilities of replacing the typical for neural networks Multiply and ACcumulate (MAC -- performing, e.g., convolution operations) units, with more energy-efficient Bitshift and ACcumulate (BAC). In this paper, we show that a hardware neural network accelerator with PoT weights implemented on the Zynq UltraScale + MPSoC ZCU104 SoC FPGA can be at least 1.4x1.4x more energy efficient than the uniform quantisation version. To further reduce the actual power requirement by omitting part of the computation for zero weights, we also propose a new pruning method adapted to logarithmic quantisation.Comment: Accepted for the ICCVG 2022 conferenc

    PointPillars Backbone Type Selection For Fast and Accurate LiDAR Object Detection

    Full text link
    3D object detection from LiDAR sensor data is an important topic in the context of autonomous cars and drones. In this paper, we present the results of experiments on the impact of backbone selection of a deep convolutional neural network on detection accuracy and computation speed. We chose the PointPillars network, which is characterised by a simple architecture, high speed, and modularity that allows for easy expansion. During the experiments, we paid particular attention to the change in detection efficiency (measured by the mAP metric) and the total number of multiply-addition operations needed to process one point cloud. We tested 10 different convolutional neural network architectures that are widely used in image-based detection problems. For a backbone like MobilenetV1, we obtained an almost 4x speedup at the cost of a 1.13% decrease in mAP. On the other hand, for CSPDarknet we got an acceleration of more than 1.5x at an increase in mAP of 0.33%. We have thus demonstrated that it is possible to significantly speed up a 3D object detector in LiDAR point clouds with a small decrease in detection efficiency. This result can be used when PointPillars or similar algorithms are implemented in embedded systems, including SoC FPGAs. The code is available at https://github.com/vision-agh/pointpillars\_backbone.Comment: Accepted for the ICCVG 2022 conferenc

    Implementation of a perception system for autonomous vehicles using a detection-segmentation network in SoC FPGA

    Full text link
    Perception and control systems for autonomous vehicles are an active area of scientific and industrial research. These solutions should be characterised by high efficiency in recognising obstacles and other environmental elements in different road conditions, real-time capability, and energy efficiency. Achieving such functionality requires an appropriate algorithm and a suitable computing platform. In this paper, we have used the MultiTaskV3 detection-segmentation network as the basis for a perception system that can perform both functionalities within a single architecture. It was appropriately trained, quantised, and implemented on the AMD Xilinx Kria KV260 Vision AI embedded platform. By using this device, it was possible to parallelise and accelerate the computations. Furthermore, the whole system consumes relatively little power compared to a CPU-based implementation (an average of 5 watts, compared to the minimum of 55 watts for weaker CPUs, and the small size (119mm x 140mm x 36mm) of the platform allows it to be used in devices where the amount of space available is limited. It also achieves an accuracy higher than 97% of the mAP (mean average precision) for object detection and above 90% of the mIoU (mean intersection over union) for image segmentation. The article also details the design of the Mecanum wheel vehicle, which was used to test the proposed solution in a mock-up city.Comment: The paper was accepted for the 19th International Symposium on Applied Reconfigurable Computing - ARC 2023, Cottbus - German
    corecore